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GPU Eroded Terrain - OBSOLETE Posted by: marsnomercy
Video duration: 40 seconds THIS VIDEO IS OBSOLETE! you can find a new version here: http://www.youtub e.com/watch?v=9Fg32E TGSwM -- A terrain generated with Perlin Noise and eroded using the thermal erosion algorithm proposed by "Musgrave, Kolb and Mace". The animation is made with Blender. This is part of my GPGPU thesis project, for more info: http://www.m3xbox.co m/GPU_blog/ Related: 3d, animation, blender, erosion, generation, gpgpu, gpu, noise, perlin, rendering, terrain, thermal |
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Real-time GPU terrain thermal erosion - 1 - improved version Posted by: marsnomercy
Video duration: 19 seconds GPU Terrains - http://www.m3xbox.co m/GPU_blog/ my first thermal erosion algorithm in action, the terrain is generated by Perlin Noise and rendered by my (simple) terrain OpenGL engine. The FPS of the program are passed from 1.8 to 71.4 in this new version. Related: 3d, engine, erosion, gpgpu, gpu, opengl, terrain, thermal |
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BMX crash Posted by: marsnomercy
Video duration: 12 seconds I have a BMX crash trying to do a wallride in a canal with a lot of mud... Related: bmx, crash |
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Real-time GPU terrain thermal erosion - 1 Posted by: marsnomercy
Video duration: 50 seconds GPU Terrains - http://www.m3xbox.co m/GPU_blog/ my first thermal erosion algorithm in action, the terrain is generated by Perlin noise and rendered by my (simple) terrain OpenGL engine. Related: 3d, erosion, gpgpu, gpu, noise, opengl, perlin, real-time, terrain, thermal |
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bmx&mud Posted by: marsnomercy
Video duration: 21 seconds a friend crashes into mud with his BMX :) Related: bmx, crash, jackass, mud |
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Real-time GPU terrain thermal erosion - 2 Posted by: marsnomercy
Video duration: 38 seconds GPU Terrains - http://www.m3xbox.co m/GPU_blog/ my second thermal erosion algorithm in action, the terrain is generated by Perlin noise and rendered by my (simple) terrain OpenGL engine. Related: 3d, erosion, gpgpu, gpu, noise, opengl, perlin, real-time, terrain, thermal |
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GPU Eroded Terrain - Perlin Noise - version 2 Posted by: marsnomercy
Video duration: 40 seconds GPU Terrains - http://www.m3xbox.co m/GPU_blog/ A terrain generated with Perlin Noise and eroded using the thermal erosion algorithm I've developed. The animation is made with Blender. This video has been made for my thesis project "Generation and Erosion of Terrains with a GPU". Related: 3d, animation, blender, erosion, generation, glsl, gpgpu, gpu, noise, opengl, perlin, shader, terrain, thermal |
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GPU Eroded Terrain - Fault Formation - version 2 Posted by: marsnomercy
Video duration: 40 seconds GPU Terrains - http://www.m3xbox.co m/GPU_blog/ A terrain generated with Fault Formation blurred (5 iterarions) and eroded using the thermal erosion algorithm I've developed. The animation is made with Blender. This video has been made for my thesis project "Generation and Erosion of Terrains with a GPU". Related: 3d, animation, blender, erosion, fault, formation, generation, glsl, gpgpu, gpu, opengl, shader, terrain, thermal |
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GPU Eroded Terrain - Circles - version 2 Posted by: marsnomercy
Video duration: 40 seconds GPU Terrains - http://www.m3xbox.co m/GPU_blog/ A terrain generated with Circles and eroded using the thermal erosion algorithm I've developed. The animation is made with Blender. This video has been made for my thesis project "Generation and Erosion of Terrains with a GPU". Related: 3d, animation, blender, circles, erosion, generation, glsl, gpgpu, gpu, opengl, shader, terrain, thermal |
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Real-time GPU terrain thermal erosion - 2 - improved version Posted by: marsnomercy
Video duration: 19 seconds GPU Terrains - http://www.m3xbox.co m/GPU_blog/ my second thermal erosion algorithm in action, the terrain is generated by Perlin Noise and rendered by my (simple) terrain OpenGL engine. The FPS of the program are passed from 3.1 to 71.4 in this new version. Related: 3d, engine, erosion, gpgpu, gpu, opengl, terrain, thermal |









